Animated Turntable Techniques in ZBrush and After Effects
Pluralsight
Course Summary
In this tutorial, we will explore different methods of using the Timeline features in ZBrush to create more dynamic turntable animations. Software required: ZBrush 4R4, After Effects.
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Course Description
The new animation tools ZBrush offers allow us to approach turntable renders with more of an eye toward presentation: The ability to animate layers, materials, and display attributes opens the door to a host of possibilities in presenting our finished work. This series of tutorials will explore how we can use ZBrush's Timeline features to create a turntable that contains elements of an animated scene that provides more of a context for the models. We will plan out different render passes and utilize different ZBrush materials to create them, and then bring our renders into After Effects, where we'll explore a number of different techniques for bringing the ZBrush renders to life. By the end of the tutorial, the different techniques and ideas we'sve explored will hopefully give us a broader idea of the potential for making the turntable render itself a part of the creative process. Software required: ZBrush 4R4, After Effects.
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Course Syllabus
Introduction and Project Overview- 1m 3s
—Introduction and Project Overview 1m 3sAnimated Turntable Techniques in ZBrush and After Effects- 3h 23m
—Evaluating the Scene 5m 15s
—Creating the Energy Burst 11m 15s
—Adding the Ground Cover 14m 51s
—An Introduction to Timeline 10m 53s
—Blocking out the First Camera Pass 11m 43s
—Creating Matte and Specular Passes 9m 29s
—Blocking out the Second Shot 6m 53s
—Beginning the Third Shot 7m 59s
—Animating the Magical Energy Element 7m 2s
—Animating the Growth of the Ground Cover 7m 3s
—Beginning Our Composition in After Effects 8m 41s
—Adding Transitions Between Render Passes 13m 42s
—Assembling Our Warrior Shot in After Effects 12m 45s
—Beginning the Final Composition 9m 32s
—Using Expressions to Animate Light Effects 7m 39s
—Using Animated Masks to Create Pulsating Light 9m 17s
—Adding Illumination to the Scenery 10m 22s
—Tuning up the Scene 8m 56s
—Incorporating Camera Effects 12m 48s
—Creating a Particle System 6m 44s
—Adding Some Finishing Touches 11m 1s