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Creating Custom Facial Motion Capture in Maya

Course Summary

Throughout these Maya tutorials, we'll go through the process of creating custom 3D facial character animation using After Effects, Matchmover 2014, and Maya 2014. Software required: After Effects CC, Matchmover 2014, Maya 2014, Tracksperanto.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 10s

    —Introduction and Project Overview 1m 10s
    Creating Custom Facial Motion Capture in Maya
    - 1h 24m

    —History of Facial Motion Capture 3m 58s
    —Considerations for Facial Motion Capture Animation 4m 13s
    —Plotting Facial Targets and Recording Reference Video 4m 56s
    —Cleaning up Facial Reference in After Effects 6m 57s
    —Tracking Markers in MatchMover 7m 17s
    —Installing Tracksperanto and Exporting Tracking to Maya 10m 20s
    —Connecting Tracking Data to Facial Animation Controllers 8m 8s
    —Animating Eyes and Lids 8m 45s
    —Reviewing Our Final Polished Facial Animation 5m 5s
    —Analyzing Our Full Body Animation Video Reference 6m 10s
    —Animating the Root, Feet, and Spine of Our Full Body Animation 8m 8s
    —Animating the Neck, Head and Arms of Our Full Body Animation 10m 16s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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