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Introduction to 3ds Max 2011

Course Summary

In this 3ds Max tutorial, we'll cover a wide range of topics in order to get you quickly up to speed using 3ds Max 2011. Software required: 3ds Max 2011.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 16s

    —Introduction and Project Overview 1m 16s
    Introduction to Interface
    - 55m 39s

    —Overview of the User Interface 8m 28s
    —Navigating the Viewports 8m 4s
    —Using the Command Panel 5m 38s
    —Creating Your First Object 7m 15s
    —Transforming Objects 5m 26s
    —Viewing Geometry 3m 43s
    —Working with the Modifier Stack 7m 58s
    —Saving Files and File Types 3m 55s
    —Working with Projects 5m 8s
    Modeling in 3ds Max
    - 3h 1m
    Materials and Texturing in 3ds Max
    - 2h 15m
    Rigging and Animating in 3ds Max
    - 3h 7m
    Dynamics in 3ds Max
    - 1h 2m
    Lighting and Rendering in 3ds Max
    - 1h 13m


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations , Operating Systems and Digital Media & Games Community

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