Introduction to Lighting in 3ds Max 2009
Pluralsight
Course Summary
Learn an essential workflow to lighting in 3ds Max and fundamental techniques to establishing moods and adding greater realism to your scenes through lighting. Software required: 3ds Max 2009 and up (required to open project files).
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Course Description
Learn an essential workflow to lighting in 3ds Max and fundamental techniques to establishing moods and adding greater realism to your scenes through lighting. Contains over two hours of project-based training. Ideal for new and beginning artists. Popular highlights include: Overview of Standard Light Types; Overview of Photometric Lights; Controlling Light Decay and Attenuation; Modeling Environments to Scale for Accurate Lighting; Using Shadow Maps for Efficient Rendering; Utilizing Accurate Raytraced Shadows; Creating Soft and Diffuse Shadows; Real-world Lighting Profiles with Photometric Lights; Exposure Controls to View HDR Renders; Outdoor Lighting with Daylight System and Skylight; Altering Rendering Controls for Objects; Adding Glow Effects to Geometry and Lights; Creating Volumetric Lighting Effects; Radiosity to Simulate Indirect Illumination; Using the Light Lister; Creating Gobo Effects. Software required: 3ds Max 2009 and up (required to open project files).
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Course Syllabus
Introduction and Project Overview- 1m 44s
—Project Overview 1m 44sIntroduction to Lighting in 3ds Max 2009- 2h 12m
—Intensity and Attenuation Controls of Standard Lights 9m 52s
—Specialized Parameters of Spot Lights 7m 14s
—Understanding and Using Direct Lights 5m 17s
—Using Photometric Lights in 3ds Max 9m 11s
—Adding Shadow Maps to Rendered Scenes 8m 42s
—Using Raytraced Shadows in 3ds Max 4m 22s
—Utilizing Area and Advanced Raytraced Shadows 11m 29s
—Shadow Parameters of mental ray Lights 4m 45s
—Altering the Rendering Controls on Individual Objects 4m 16s
—Adding Glow Effects to Geometry and Lights 8m 11s
—Adding Volumetric Effects to Lights 7m 22s
—Including and Excluding Objects from Individual Lights 4m 42s
—Using the Skylight to Create Outdoor Illumination 7m 35s
—Creating Outdoor Lighting Using the Daylight System 11m 38s
—Using Radiosity to Calculate Realistic Indirect Illumination 7m 48s
—Methods for Refining and Enhancing Radiosity Results 10m 48s
—Using the Light Lister in 3ds Max 2m 9s
—Using the Advanced Effects for Greater Lighting Control 7m 29s