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Modeling Cartoon Props in 3ds Max

Course Summary

In this course, we will build a stylized super-computer in 3ds Max. Software required: 3ds Max 2010 and up.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 1s

    —Introduction and Project Overview 1m 1s
    Modeling Cartoon Props in 3ds Max
    - 1h 34m

    —Building the Computer Base 10m 3s
    —Adding the Computer Monitor 8m 55s
    —Building the Power Nodes 7m 5s
    —Modeling the Keyboard and Base 13m 5s
    —Adding the Lever Controls 9m 57s
    —Building the Power Cylinders 4m 52s
    —Modeling the Control Panel Base 7m 9s
    —Adding the Joystick 6m 48s
    —Building the Buttons 7m 49s
    —Adding Electricity 7m 59s
    —Adding Materials to the Computer 10m 28s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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