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Modeling Architectural Destruction in Maya

Course Summary

In this Maya tutorial we're going to use a variety of modeling tools and techniques to create damage effects using a building. Software Required: Maya 2010


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    Course Syllabus

    Introduction and Project Overview
    - 1m 0s

    —Introduction and Project Overview 1m 0s
    Modeling Architectural Destruction in Maya
    - 1h 56m

    —Isolating Relevant Geometry 14m 26s
    —Removing Large Chunks of the Building 12m 9s
    —Manipulating the Ceiling Interior 11m 47s
    —Manipulating the Floor Interior 10m 20s
    —Dressing the Set with Props and Debris 8m 43s
    —Dressing the Window Areas 11m 37s
    —Breaking Concrete and Stone Pieces 9m 20s
    —Breaking Wood Pieces 8m 12s
    —Assembling Rubble with Dynamics 10m 13s
    —Detailing Block Damage in ZBrush 10m 32s
    —Detailing Wood Damage in ZBrush 8m 46s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

ZBrush

 

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