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Photorealistic Nighttime Water Shading and Rendering in Maya and modo

Course Summary

In this MODO tutorial, we will look at the creation process for two shots of photo-realistic floating candle scenes that can be a part of a movie or a commercial. Software required: Maya 2012 SAP, modo 601, Fusion 6.31 .


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    Course Syllabus

    Introduction and Project Overview
    - 1m 36s

    —Introduction and Project Overview 1m 36s
    Photorealistic Nighttime Water Shading and Rendering in Maya and MODO
    - 1h 21m

    —An Overview of the Tools 2m 45s
    —Analysis and Candle Modeling 13m 38s
    —Texturing the Candle 21m 52s
    —Setting up the Water in Maya 8m 55s
    —Setting up the Water in MODO 10m 8s
    —Using MODO Replicators 10m 14s
    —Setting up the Lighting and Rendering 8m 55s
    —Compositing of the Final Shot 4m 48s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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