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Exploring Animation Principles in 3ds Max: Pose to Pose and Straight Ahead

Course Summary

In this collection of lessons, we will learn about the animation principle of pose to pose and straight ahead. Software required: 3ds Max 2010 and higher.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 1s

    —Introduction and Project Overview 1m 1s
    Exploring Animation Principles in 3ds Max: Pose to Pose and Straight Ahead
    - 1h 14m

    —Delving into the Pose to Pose Method of Animation 10m 29s
    —Continuing Our Pose to Pose Animation 9m 18s
    —Completing Our Pose to Pose Animation 13m 56s
    —Exploring the Straight Ahead Approach of Animation 11m 34s
    —Concluding the Straight Ahead Animation 8m 16s
    —Bridging the Two Methods 7m 40s
    —Finishing Our Pose to Pose and Straight Ahead Animation 12m 50s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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