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Exploring Different Explosion Types in 3ds Max and FumeFX

Course Summary

In this series of tutorials, we will learn how to create different kinds of explosions using just FumeFX in 3ds Max. Software required: 3Ds Max 2012, After Effects CS6, FumeFX.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 51s

    —Introduction and Project Overview 0m 51s
    Exploring Different Explosion Types in 3ds Max and FumeFX
    - 1h 22m

    —Anatomy of Explosions 5m 2s
    —Creating Our First Explosion 10m 6s
    —Creating Dense Smoke 9m 25s
    —Using Wavelet Turbulence 4m 23s
    —Creating Fire 9m 6s
    —Making Big Dust Explosions 9m 9s
    —Creating Burn Shaders and Lightning 5m 3s
    —Adding Smoke Trails to Our Explosions 10m 42s
    —Creating a Dust Shockwave 9m 49s
    —Color Correcting 9m 55s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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