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Cloth Workflows in ZBrush

Course Summary

In this tutorial we'll start simple and work our way up to more complex methods of creating different kinds of cloth-like surface detail. Software required: ZBrush 4R6, Maya 2014, Photoshop CS5.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 17s

    —Introduction and Project Overview 1m 17s
    Cloth Workflows in ZBrush
    - 1h 30m

    —Painting Cloth Texture with Alphas 7m 13s
    —Painting Cloth Using Spotlight 7m 27s
    —Using Surface Noise 6m 3s
    —Using UVs to Your Advantage 7m 4s
    —Rebuilding Geometry with Straight UVs 9m 17s
    —Finishing the UVs 8m 17s
    —Projecting the New Cloth 4m 9s
    —Using Noisemaker 6m 47s
    —Applying Patterns Using Masking 8m 4s
    —Creating Seams 5m 54s
    —Applying Stitches as Geometry 9m 39s
    —Adding Detail with Fiber Mesh 10m 24s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

ZBrush

 

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