Throughout this ZBrush tutorial, we'll gain the knowledge and understanding of character development using a digital pipeline. We'll cover conceptualization and what steps should be taken to finalize a model for production purposes. The course consists of designing and modeling a character, then rendering it using ZBrush and Maya. We will use KeyShot and Photoshop along our pipeline as well. Our final model in this ZBrush training will be capable of rigging for animation in film, games, and also prepared for 3D printing. Software required: ZBrush 4r5, Maya 2015, Photoshop CS6, KeyShot 5.