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Sculpting a Realistic Elephant in ZBrush

Course Summary

Throughout these lessons we'll be working with the set goal of sculpting a realistic elephant. Software required: ZBrush 4R6.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 59s

    —Introduction and Project Overview 0m 59s
    Sculpting a Realistic Elephant in ZBrush
    - 2h 52m

    —Gathering Reference for Our Project 9m 55s
    —Creating Our ZSphere Base 10m 14s
    —Refining the Base Mesh Using Dynamesh 8m 58s
    —Adding Features to Our Mesh 9m 15s
    —Shaping Our Elephant's Body 10m 3s
    —Reviewing Our Proportions 9m 4s
    —Adding Shape to the Front Legs 9m 57s
    —Refining the Back Legs 9m 38s
    —Detailing the Face 10m 8s
    —Refining the Face Structure 9m 6s
    —Blocking in Major Wrinkles on the Face 9m 28s
    —Detailing the Face and Trunk 10m 12s
    —Adding Major Wrinkles to the Front Legs 10m 39s
    —Texturing the Body with Detail 10m 1s
    —Using Alphas to Add More Detail 9m 58s
    —Sculpting the Ears 9m 7s
    —Adding Final Touches to the Eyes and Trunk 9m 54s
    —Extracting Alphas from Pictures 6m 40s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

ZBrush

 

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