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Sculpting Human Eyes in ZBrush

Course Summary

In this tutorial we will go over the basic shapes and landmarks of human eyes. Software required: ZBrush 4R5.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 0s

    —Introduction and Project Overview 1m 0s
    Sculpting Human Eyes in ZBrush
    - 33m 0s

    —Examining the Eye Area 5m 0s
    —Raising the Flesh Around the Eyeball 5m 57s
    —Defining the Border of the Eyelids 9m 2s
    —Adding the Flap Over the Eye 7m 1s
    —Detailing the Eye Area 5m 59s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

ZBrush

 

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