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Sculpting Concepts in ZBrush for 3D printing in MakerBot Desktop

Course Summary

Throughout these lessons, we'll cover the principles of sculpting for 3D printing inside ZBrush 4R7. Software required: ZBrush 4R7, Alchemy, MakerBot Desktop.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 7s

    —Introduction and Project Overview 1m 7s
    Sculpting Concepts in ZBrush for 3D Printing in Makerbot Desktop
    - 1h 29m

    —Using Alchemy for Concepts 10m 1s
    —Creating Our Armature and Base Volume 9m 2s
    —Making a Mesh and Blocking out Our Model 10m 28s
    —Adding Details 9m 33s
    —Finalizing Model and Cutting up for Export 7m 36s
    —Exporting Model for a G-Code Slicer 6m 1s
    —Learning About Extrusion and Sli 3D Printers 10m 4s
    —Importing Model 3m 42s
    —Discussing Best Practices for 3D Printing 6m 37s
    —Starting the Printing Process 7m 55s
    —Finalizing Your Print 8m 49s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Industry Specific Applications and Digital Media & Games Community

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