Sculpting Concepts in ZBrush for 3D printing in MakerBot Desktop
Pluralsight
Course Summary
Throughout these lessons, we'll cover the principles of sculpting for 3D printing inside ZBrush 4R7. Software required: ZBrush 4R7, Alchemy, MakerBot Desktop.
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Course Description
Throughout these lessons, we'll cover the principles of sculpting for 3D printing inside ZBrush 4R7. We'll discuss the importance of water tight meshes through DynaMesh and making separate parts from a once solid mesh. We'll then take our sculpture out of ZBrush and go through the export process so that we can create a physical model within out extrusion based printer; along the way going over some best practices and tips on our way to demystifying this new exciting technology. Software required: ZBrush 4R7, Alchemy, MakerBot Desktop.
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Course Syllabus
Introduction and Project Overview- 1m 7s
—Introduction and Project Overview 1m 7sSculpting Concepts in ZBrush for 3D Printing in Makerbot Desktop- 1h 29m
—Using Alchemy for Concepts 10m 1s
—Creating Our Armature and Base Volume 9m 2s
—Making a Mesh and Blocking out Our Model 10m 28s
—Adding Details 9m 33s
—Finalizing Model and Cutting up for Export 7m 36s
—Exporting Model for a G-Code Slicer 6m 1s
—Learning About Extrusion and Sli 3D Printers 10m 4s
—Importing Model 3m 42s
—Discussing Best Practices for 3D Printing 6m 37s
—Starting the Printing Process 7m 55s
—Finalizing Your Print 8m 49s