MyPage is a personalized page based on your interests.The page is customized to help you to find content that matters you the most.


I'm not curious

Retopology Techniques in Maya

Course Summary

With the advent of the high-resolution sculpting workflow, the modeled assets we create can sometimes be difficult to work with in their native state. Software required: Maya 2014.


  • +

    Course Syllabus

    Introduction and Project Overview
    - 1m 10s

    —Introduction and Project Overview 1m 10s
    Retopology Techniques in Maya
    - 1h 9m

    —Setting up Reference Geometry 5m 48s
    —Using Quad Draw 7m 43s
    —Using Shrinkwrap 9m 28s
    —Laying out the Edge Flow 7m 59s
    —Creating Facial Topology 9m 56s
    —Creating a UV Layout 12m 29s
    —Mirroring the New Topology 7m 48s
    —Baking Maps 7m 56s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations Community

Related Posts:

Attended this course?

Back to Top

 
Awards & Accolades for MyTechLogy
Winner of
REDHERRING
Top 100 Asia
Finalist at SiTF Awards 2014 under the category Best Social & Community Product
Finalist at HR Vendor of the Year 2015 Awards under the category Best Learning Management System
Finalist at HR Vendor of the Year 2015 Awards under the category Best Talent Management Software
Hidden Image Url

Back to Top