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Building a Professional Tracking Pipeline in Maya and SynthEyes

Course Summary

In this tutorial, we are going to learn a professional tracking pipeline using NUKE, SynthEyes and Maya. This is the pipeline that works the best in most cases and is very flexible.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 11s

    —Introduction and Project Overview 1m 11s
    Building a Professional Tracking Pipeline in Maya and SynthEyes
    - 1h 46m

    —Undistortion Footage in NUKE 10m 0s
    —Tracking with SynthEyes Auto Track 13m 10s
    —Tracking with SynthEyes Manual Track 12m 45s
    —Tracking with SynthEyes Manual Track 11m 15s
    —Searching for Model or Survey Online 8m 50s
    —Building out the Environment in Maya 14m 46s
    —Creating Buildings in Maya 16m 6s
    —Adding to the Environment with Additional Architecture 11m 3s
    —Finishing the Environment 8m 22s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

Related Posts:

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