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Texture Painting in Maya and Photoshop

Course Summary

No matter what type of asset you are creating, after the modeling has been completed and the UVs have been laid out, its time to begin painting textures. Software required: Maya 2015, Photoshop CC.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 23s

    —Introduction and Project Overview 1m 23s
    Texture Painting in Maya and Photoshop
    - 2h 44m

    —Creating Materials and a Exporting an Asset for Photoshop 5m 12s
    —Creating a Photoshop File to Work In 12m 5s
    —Customizing Lighting in Photoshop 9m 45s
    —Painting a Base Texture for the Body 12m 11s
    —Painting Variation into the Base Body Texture 10m 41s
    —Painting Warmer Colors into the Body Texture 10m 25s
    —Adding Blemishes and Details to the Body 8m 49s
    —Using Photographs for Body Texture 9m 47s
    —Using Photographs for Clothing Texture 12m 26s
    —Painting Dirt and Wear on the Clothing 9m 52s
    —Using Photographs for the Eye Texture 10m 35s
    —Blending the Eye Texture 12m 10s
    —Painting Fingernails, Toenails and Teeth 11m 27s
    —Painting a Specular Map 10m 4s
    —Saving Texture Maps from Photoshop 6m 55s
    —Plugging in and Rendering Maps 12m 0s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations Community

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