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Setting up a Jiggle System for Animation in 3ds Max

Course Summary

In this 3ds Max tutorial, we'll learn how to set up a jiggle system for animation in 3ds Max. Software required: Autodesk 3ds Max 2015.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 41s

    —Introduction and Project Overview 0m 41s
    Setting up a Jiggle System for Animation in 3ds Max
    - 22m 36s

    —Building Your Own Jiggle System 8m 29s
    —Saving Time with the Spring Controller 7m 49s
    —Safely Removing the System 2m 55s
    —Baking the Dynamic Effects of the Spring Controller 3m 22s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Open Source , Development & Implementations and Digital Media & Games Community

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