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Getting Started with ZSketching

Course Summary

In this series of ZBrush tutorials, we'll take a look at the basics of ZSketching in ZBrush. Software required: ZBrush 3.5.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 10s

    —Introduction and Project Overview 1m 10s
    Getting Started with ZSketching
    - 1h 0m

    —Sketching Large Shapes Onto the Frame 8m 30s
    —Sketching and Modifying Smaller Details 7m 34s
    —Sketching Musculature 5m 12s
    —Reposing and Adding to the Armature 5m 40s
    —Using the Armature Brush 8m 35s
    —Creating an Adaptive Skin 5m 2s
    —Creating a Unified Skin 3m 46s
    —Sculpting Your ZSphere Sketch 8m 49s
    —Alternate Workflows with ZSketching 6m 55s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

ZBrush

 

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