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Getting Started with the Freeform Modeling Tools in 3ds Max

Course Summary

In this course, we will learn about the Freeform Modeling Tools using a variety of examples. Software required: 3ds Max 2010 and up.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 6s

    —Introduction and Project Overview 1m 6s
    Getting Started with the Freeform Modeling Tools in 3ds Max
    - 55m 34s

    —Working with the Tool Ribbon 4m 2s
    —Using the Paint Deform Tools 9m 9s
    —Using the Splines Tool to Build a Waterslide 5m 13s
    —Building Geometry Rapidly Using the Surface Freeform Tool 4m 51s
    —Using the Shapes Tool to Draw Out New Polygons 5m 16s
    —Sketching Out Custom Geometry Using the Topology Tool 4m 22s
    —Using the Strips Tool to Build a Railroad Track 4m 12s
    —Building Some Trees with the Branches Tool 5m 16s
    —Building Geometry from Scratch Using Step Build 6m 52s
    —Modifying Geometry Using Drag and Optimize 6m 16s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Open Source , Development & Implementations and Digital Media & Games Community

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