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Getting Started with BodyPaint 3D

Course Summary

In this course, we will cover the basics of working in BodyPaint 3D. Software required: BodyPaint 3D 4.5.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 11s

    —Introduction and Project Overview 1m 11s
    Getting Started with BodyPaint 3D
    - 2h 21m

    —The BodyPaint 3D Interface 7m 43s
    —Using the Paint Setup Wizard 6m 34s
    —UV Basics 6m 51s
    —Beginning the Painting Process 10m 3s
    —Painting Workflows 9m 45s
    —Working with Texture Files 6m 10s
    —Extracting Data from External Images 5m 57s
    —Using Projection Painting 9m 45s
    —Working with Layers 11m 35s
    —Working with Channels 9m 50s
    —Using the Raybrush Render View 8m 17s
    —Adjusting Texture Maps 7m 42s
    —Exploring Other Paint Tools 11m 21s
    —Using BodyPaint 3D with Photoshop 9m 20s
    —Painting Luminance 5m 53s
    —Using BodyPaint with Other Applications 14m 34s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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