In this ZBrush tutorial, we will learn multiple techniques for adding age to your characters in ZBrush. Throughout the tutorial, we'll learn how to use the sculpting tools in ZBrush to advance the age of our characters while retaining their identities. The human body changes a great deal as it ages and with ZBrush, we can do quite a bit to replicate those changes in a character sculpt. We'll cover some large scale changes to the face and simulate some of the effects of aging, including the loss of bone and fatty tissue. We'll also simulate the effects of gravity on the skin by modifying the skin with wrinkles and other aging marks to illustrate the wear and dry nature of the skin. Software required: ZBrush 3.1 and up.