Aging Wood and Metal Textures in Photoshop
Pluralsight
Course Summary
In this tutorial, we will learn how to use Photoshop to create more weathered and aged textures. Software required: 3ds Max 2010, Photoshop CS4 .
-
+
Course Description
In this tutorial, we will learn how to use Photoshop to create more weathered and aged textures. Throughout these videos we will not only create and construct basic wood and metallic textures, but we will also learn how the passing of time can affect them and give your objects a more characteristic look. We will learn how to make grunge layers and how to create layers of paint that peel away to reveal the original material underneath. We'll also learn how to extract specular maps and normal maps from our project files and, lastly, see how they look when added to a scene in 3ds Max. Software required: 3ds Max 2010, Photoshop CS4 .
-
+
Course Syllabus
Introduction and Project Overview- 0m 58s
—Introduction and Project Overview 0m 58sAging Wood and Metal Textures in Photoshop- 1h 44m
—The Basic Metallic Texture 8m 24s
—Paint Stencils 5m 58s
—Creating Paint Layers 7m 46s
—Creating the Specular Map 4m 26s
—Creating the Normal Map 9m 9s
—Discussing Placement of Grunge and Damage 6m 35s
—Constructing a Crate 8m 43s
—Faking Ambient Occlusion 8m 27s
—Adding a Grunge Pass 9m 11s
—Adding a Painted Emblem and Specular Map 7m 41s
—Creating the Normal Map 3m 49s
—Creating Shaders in 3ds Max 10m 0s
—Examining the Final Scene 7m 44s
—Shader Description and Final Render 6m 12s