Motorcycle Modeling Techniques in CINEMA 4D
Pluralsight
Course Summary
In this CINEMA 4D tutorial, we will go through the process of building a motorcycle. Software required: CINEMA 4D R13.
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Course Description
In this CINEMA 4D tutorial, we will go through the process of building a motorcycle. We will start by setting up reference images for the bike and then using some spline-based tools and techniques to begin building up the molded fairing pieces. We'll then use CINEMA 4D's unique, hierarchical workflow to construct the different elements of the motorcycle. We'll use box modeling techniques to build up parts like the tank and other body elements. Combining splines will allow us to build complex hard surface shapes like the brake discs. All along the way, we'll talk about smoothing techniques and using symmetry to speed up our workflow. By the end, you'll have a motorcycle model and knowledge you can apply to your own custom bike or model. Software required: CINEMA 4D R13.
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Course Syllabus
Introduction and Project Overview- 0m 55s
—Introduction and Project Overview 0m 55sMotorcycle Modeling Techniques in CINEMA 4D- 5h 19m
—Setting up Reference Images 4m 20s
—Starting the Main Fairing 9m 25s
—Finishing the Main Fairing Shape 7m 33s
—Redrawing the Fairing Topology 5m 36s
—Modeling the Vents 9m 13s
—Modeling the Side Lights 9m 20s
—Finishing the Fairing 6m 15s
—Modeling the Front Light 5m 23s
—Creating the Fuel Tank 9m 29s
—Finishing the Fuel Tank 9m 11s
—Modeling the Seat 5m 10s
—Blocking in the Back End 8m 17s
—Finishing the Back End 9m 40s
—Modeling the Lights on the Back End 8m 26s
—Building the Middle Section 9m 40s
—Finishing the Middle Section 8m 36s
—Building the Tires 7m 31s
—Building the Wheels 10m 15s
—Finishing the Wheels 6m 46s
—Building the Brake Discs 10m 53s
—Building the Brake Disc Attachment 6m 33s
—Building the Brake Assembly 8m 53s
—Adding the Forks 4m 22s
—Building the Triple Tree 7m 34s
—Adding the Fender 10m 2s
—Modeling the Swing Arm 9m 34s
—Building the Pegs and Shifters 13m 26s
—Starting Exhaust Pipes 7m 32s
—Finishing Exhaust Pipes 9m 3s
—Building the Handlebars 9m 23s
—Finishing the Handlebars 8m 30s
—Modeling the Gauges 10m 50s
—Adding Rear View Mirrors 7m 37s
—Adding the Windscreen 7m 53s
—Modeling the Chain 10m 4s
—Modeling the Sprocket 10m 32s
—Adding Piece Between Fairing and Body 7m 54s
—Building the End Piece and Adding Lights 8m 38s