Creating UI Elements for Games in Unity
Pluralsight
Course Summary
In this series of Unity tutorials we'll discuss how to create and implement UI elements created for the Unity game engine. Software required: Photoshop CS4, Unity 5 beta.
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Course Description
In this series of Unity tutorials we'll discuss how to create and implement UI elements created for the Unity game engine. We'll begin by discussing how to properly set up and import your texture sheets. Then we'll move into laying them out onto the UI canvas and discuss how to manipulate them to get the final look we want. After that, we'll learn how to create interactive buttons and how the OnClick events work. Then we'll learn how a simple animation can be applied to create a more interesting UI. We'll even learn how to create a time bar that decreases over time once we click Start. Then we'll wrap up the Unity training by discussing some common pitfalls when trying to create a flexible UI that plays well with various screen resolutions. Software required: Photoshop CS4, Unity 5 beta.
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Course Syllabus
Introduction and Project Overview- 0m 57s
—Introduction and Project Overview 0m 57sCreating UI Elements for Games in Unity- 2h 3m
—Mocking up a UI Design 10m 11s
—Splitting the Sprites 6m 50s
—Creating the Main Menu Canvas 8m 26s
—Setting up the Buttons 10m 0s
—Creating the Hud 8m 47s
—Setting up the Timer UI 9m 52s
—Setting up the Anchors 6m 48s
—Adding Button Interactivity 9m 49s
—Animating UI Elements 10m 34s
—Fading in the Hud 8m 15s
—Updating the Coin Count and Lives Count 7m 12s
—Scripting the Time Bar 10m 30s
—Cleaning up and Testing the UI 16m 1s