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Tips and Tricks in Unity

Course Summary

In this course, we will learn various tips and tricks. Software required: Unity.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 0s

    —Introduction to Tips and Tricks in Unity 1m 0s
    Tips and Tricks in Unity
    - 1h 55m

    —Using the Camera Culling Mask to Not Render Specific Layers 3m 34s
    —Limiting Physics Interactions Using Layers and Bitmasks 6m 2s
    —Calculating the Value of a Bitmask and Combining Bitmasks 9m 54s
    —Importing Basic Models from Maya 7m 54s
    —Creating and Sculpting Unity Terrain 12m 18s
    —Painting Textures on Terrain in Unity 10m 33s
    —Painting Detail Meshes on Terrain 8m 38s
    —Importing 3D Assets into Unity from 3ds Max 5m 44s
    —Starting New Projects Using Digital-tutors Project Files in Unity 9m 50s
    —Using the Level of Detail Feature 5m 26s
    —Using Water in Unity 11m 9s
    —Adding a Skybox in Unity 2m 13s
    —Creating Textures with Transparency 4m 16s
    —Using Render Modes 4m 19s
    —Creating Cubemaps 5m 18s
    —Cloth in Unity 8m 13s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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