Particle Effects in CryENGINE
Pluralsight
Course Summary
In this series of CryENGINE tutorials, we will learn the fundamentals to creating awesome particle effects in CryEngine.
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Course Description
In this series of CryENGINE tutorials, we will learn the fundamentals to creating awesome particle effects in CryEngine. We'll start off by learning the fundamental workflow for creating any particle system by creating a simple fire. After that we'll continue learning about the Particles Editor by creating a fire that's a little more realistic. Now while creating this realistic fire effect, We'll learn how to generate sparks, create billowing smoke, and then we'll top off our realistic fire by adding the heat haze. Once we're finished with the fire we'll learn how to create the different elements we need to create a waterfall, like water spray, mist, and foam. Then to finish off the tutorial, we'll learn how to create a complex explosion, which will be really fun. Let's get started!
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Course Syllabus
Introduction and Project Overview- 0m 59s
—Introduction and Project Overview 0m 59sParticle Effects in CryENGINE- 2h 40m
—Basic Particle Effects Creation Workflow 11m 7s
—Creating a Realistic Fire 11m 8s
—Using Child Effects 13m 2s
—Creating the Smoke Element 10m 24s
—Creating the Heat Haze Element 8m 4s
—Creating an Oscillating Texture for Water 7m 48s
—Creating the Splash Element for the Waterfall 9m 54s
—Creating the Spray Element for the Waterfall 7m 39s
—Creating the Mist Element 6m 58s
—Creating the Water Surface Ripple 12m 58s
—Creating the Initial Framework for the Explosion 13m 37s
—Creating the Secondary Effects of the Explosion 13m 13s
—Finishing up the Secondary Effects 9m 53s
—Adding the Smoke 13m 2s
—Finalizing the Explosion 11m 39s