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Utilizing the Muscle System in CINEMA 4D

Course Summary

In this series of CINEMA 4D tutorials, we will use the robust and user-friendly muscle system in CINEMA 4D to enhance the realism of an animated creature. Software required: CINEMA 4D R13.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 10s

    —Introduction and Project Overview 1m 10s
    Utilizing the Muscle System in CINEMA 4D
    - 1h 21m

    —Setting up the Mskin Object 5m 3s
    —Creating a Bicep Muscle 8m 19s
    —Customizing a Muscle's Shape 11m 53s
    —Mirroring Muscles 3m 18s
    —Connecting Muscles to a Deforming Skin 9m 45s
    —Controlling How a Muscle Interacts with Skin 4m 42s
    —Defining How a Muscle Deforms Skinned Surfaces 5m 0s
    —Adding Calf Muscles 11m 2s
    —Maintaining Volume in the Creature's Stomach 11m 3s
    —Making a Muscle Dynamic 7m 40s
    —Finalizing the Muscle Rig 3m 51s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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