Ragdoll Techniques in MotionBuilder
Pluralsight
Course Summary
This series of MotionBuilder tutorials is designed to get you up to speed with ragdoll tips and techniques in MotionBuilder. Software required: Autodesk MotionBuilder 2013.
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Course Description
This series of MotionBuilder tutorials is designed to get you up to speed with ragdoll tips and techniques in MotionBuilder. We'll start by learning how to set up ragdolls to have our animated characters dynamically adapt to changes in a terrain. We'll cover how create a multi-ragdoll interaction. We'll also discuss how to remove any jittery behavior we may experience when working with ragdolls and how to bake our performances in order to export the animations. By the end of this tutorial, you'll have the set of skills needed to comfortably integrate ragdolls into your animation pipeline to work more efficiently. Software required: Autodesk MotionBuilder 2013.
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Course Syllabus
Introduction and Project Overview- 1m 2s
—Introduction and Project Overview 1m 2sRagdoll Techniques in MotionBuilder- 1h 14m
—Setting up a Character to Dynamically Adapt to a Terrain 11m 39s
—Setting up a Fight Sequence 7m 23s
—Animating the Anticipation to the Biker's Attack 9m 0s
—Setting up a Multi-ragdoll Collision 11m 24s
—Modifying a Ragdoll's Behavior 13m 9s
—Striking the Ragdoll with a Heavier Force 8m 47s
—Extra Properties That Can Be Modified to Improve the Fall of the Biker 13m 27s