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Ergonomic Design in SOLIDWORKS

Course Summary

In this SOLIDWORKS tutorial, we'll learn how to design for ergonomics by creating a video game controller.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 54s

    —Introduction and Project Overview 0m 54s
    Ergonomic Design in SOLIDWORKS
    - 1h 50m

    —Defining Dimensions 3m 22s
    —Utilizing Projected Curves 6m 12s
    —Working with Style Splines 7m 51s
    —Closing Our End Cap 7m 5s
    —Creating the Upper Half 9m 5s
    —Completing Our Shape 4m 31s
    —Splitting the Master Solid 7m 47s
    —Adding the Triggers 6m 34s
    —Using Revolves and Shelling Tools 8m 7s
    —Adding Ergonomic Side Grips 5m 49s
    —Utilizing the Insert Part Feature 4m 31s
    —Adding Button Details 12m 10s
    —Finalizing Additional Details 3m 55s
    —Adding Text 7m 51s
    —Cutting a Groove 3m 0s
    —Working on the Lip 2m 22s
    —Using Mates and Inserting Parts 2m 15s
    —Rendering in KeyShot 7m 31s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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