Character Concept and Sculpting Techniques in 3D Coat
Pluralsight
Course Summary
This course will teach you character sculpting techniques using voxel sculpting and surface modeling in 3D Coat. Software required: 3D Coat 4.5.40 and Cura
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Course Description
Create detailed character concepts while developing your knowledge of voxel-sculpting and the Digital Clay paradigm pioneered by 3D Coat. This course, Character Concept and Sculpting Techniques in 3D Coat, is an intermediate course where you'll learn how to do just that by creating a character from Stephen R. Donaldson's Chronicles of Thomas Covenant series: the evil Ur-vile. In this course, you'll explore 3D Coat's many sculpting toolsets as well as character concept creation and execution. You'll also learn how to use both voxels and surface modeling to bring this character sculpt to life. By the end of this course, your sculpting skills will be sharpened and you'll be better equipped to create your own character concepts in the future. Software required: 3D Coat 4.5.40 and Cura
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Course Syllabus
Course Overview- 1m 22s
—Course Overview 1m 22sPlanning and Drawing the Ur-vile- 23m 25s
—Introduction 4m 24s
—Creating the Ur-vile Design 8m 41s
—Exporting for 3D Coat Workspace Setup 10m 18sSculpting the Head and Nose- 1h 56mSculpting the Ears and Teeth- 43m 29sDetail Sculpting and 3D Printing- 1h 28m