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Artist's Guide to Python Scripting in Maya

Course Summary

This set of tutorials will guide you through an artist-friendly approach of using Python in Maya. Software required: Autodesk Maya 2014.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 58s

    —Introduction and Project Overview 0m 58s
    Artist's Guide to Python Scripting in Maya
    - 1h 52m

    —Launching an Application from Maya with Python 9m 1s
    —Sourcing an External Python Script 8m 54s
    —Creating an Expression 12m 33s
    —Script Nodes 8m 18s
    —Creating a Tool for Saving Poses 6m 50s
    —Working with for Loops 13m 35s
    —Coding a Shelf Button and Utilizing Prompt Dialogs 11m 50s
    —Using Python to Change the Source Type of a Shelf Button 3m 21s
    —Starting on Our Bookmarking Tool's UI 6m 20s
    —Adding a Form Layout, Tabs, and Symbol Buttons to Our UI 10m 37s
    —Completing the UI 8m 17s
    —Integrating Our Bookmarking Tool into Our UI 13m 16s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Open Source , Development & Implementations and Digital Media & Games Community

Related Posts:

Python

 

Autodesk Maya

 

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