This set of tutorials will guide you through an artist-friendly approach of using Python in Maya. We'll start by learning how to use Python to launch applications right from Maya. We'll then learn how to source external Python scripts. Afterwards, we'll learn how to code our how expressions and how to utilize Script Nodes. And, to finish up, we'll learn how to create a tool that can save poses and bookmarks. By the end of this course, you'll have the skill set to build your own tools with Python that can help you and your team work efficiently. Software required: Autodesk Maya 2014.