Modeling a Character for 3D Printing in ZBrush
Pluralsight
Course Summary
In this tutorial we will sculpt and prepare a digital model for 3D printing. Software required: ZBrush 4R4 .
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Course Description
In this tutorial we will sculpt and prepare a digital model for 3D printing. Throughout these lessons we will create a character that will eventually be milled out of polystyrene at over 40 feet tall for a theme park in Holland. We will cover all of the conceptual stages and prepare a high resolution version for a video rotation. Then we will process the ZTool and convert it to a known 3D printable format. Software required: ZBrush 4R4 .
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Course Syllabus
Introduction and Project Overview- 0m 51s
—Introduction and Project Overview 0m 51sModeling a Character for 3D Printing in ZBrush- 2h 27m
—Producing the Base Mesh with Zspheres 7m 50s
—Optimizing the Mesh with Qremesher 6m 28s
—Refining Form and Adding Eyes 10m 22s
—Polygrouping Our Model 10m 2s
—Retopologizing for a Better Effect 4m 16s
—Adding Initial Wrinkles and Details 10m 57s
—Building Teeth and Claws 8m 59s
—Refining the Form 10m 51s
—Adding Clothes to Our Troll 5m 46s
—Alpha Detailing 10m 37s
—Detailing Extracted Subtools 13m 53s
—Building a Base for Our Troll 5m 54s
—Posing the Troll 10m 11s
—Creating a Multimesh Brush 2m 4s
—Coloring and Adding Foliage 4m 33s
—Painting Our Troll 10m 20s
—Using Spotlight for Textures 8m 55s
—Creating a Turntable 1m 50s
—Preparing Troll for 3D Printing 3m 56s