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Modeling a Character for 3D Printing in ZBrush

Course Summary

In this tutorial we will sculpt and prepare a digital model for 3D printing. Software required: ZBrush 4R4 .


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    Course Syllabus

    Introduction and Project Overview
    - 0m 51s

    —Introduction and Project Overview 0m 51s
    Modeling a Character for 3D Printing in ZBrush
    - 2h 27m

    —Producing the Base Mesh with Zspheres 7m 50s
    —Optimizing the Mesh with Qremesher 6m 28s
    —Refining Form and Adding Eyes 10m 22s
    —Polygrouping Our Model 10m 2s
    —Retopologizing for a Better Effect 4m 16s
    —Adding Initial Wrinkles and Details 10m 57s
    —Building Teeth and Claws 8m 59s
    —Refining the Form 10m 51s
    —Adding Clothes to Our Troll 5m 46s
    —Alpha Detailing 10m 37s
    —Detailing Extracted Subtools 13m 53s
    —Building a Base for Our Troll 5m 54s
    —Posing the Troll 10m 11s
    —Creating a Multimesh Brush 2m 4s
    —Coloring and Adding Foliage 4m 33s
    —Painting Our Troll 10m 20s
    —Using Spotlight for Textures 8m 55s
    —Creating a Turntable 1m 50s
    —Preparing Troll for 3D Printing 3m 56s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Industry Specific Applications and Digital Media & Games Community

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