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Getting Started with Python Scripting in Maya

Course Summary

Welcome to this tutorial that is designed to get you up to speed with Python scripting in Maya. Software required: Autodesk Maya 2014.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 52s

    —Introduction and Project Overview 0m 52s
    Getting Started with Python Scripting in Maya
    - 1h 41m

    —Your First Python Script 7m 13s
    —Running Maya Commands in Python 7m 42s
    —Specifying Flag Values in Python Commands 5m 43s
    —Transforming Objects in Python 4m 54s
    —Converting Mel Commands That Are Designed to Work a Certain Way 6m 28s
    —Variables 6m 20s
    —Concatenating Your Python Code and Working with Various Types 8m 8s
    —Lists and Arrays 6m 29s
    —Creating 'for' Loops 5m 27s
    —Changing the Properties of Items Inside of a 'for' Loop 5m 49s
    —Creating Our Object Alignment Tool 7m 21s
    —Building a Window for Our Object Aligner 11m 8s
    —Preventing the Duplication of Windows 5m 25s
    —Generating Objects Along the Cvs of a Curve 13m 23s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Open Source , Development & Implementations and Digital Media & Games Community

Related Posts:

Python

 

Autodesk Maya

 

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