Compositing a Lunar Environment in After Effects and Maya
Pluralsight
Course Summary
In this tutorial, we'll be covering the entire pipeline of compositing live-action footage into a lunar environment. Software required: After Effects CS6, Maya 2013, PFTrack 2011, Photoshop CS6 .
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Course Description
In this tutorial, we'll be covering the entire pipeline of compositing live-action footage into a lunar environment. Keying and compositing will be done inside of Adobe After Effects, while matchmoving will be completed in PFTrack 2011 with the recent, node-based workflow. Texturing will take place in Photoshop, and all 3D processes will be done in Autodesk Maya using mental ray. By the end of this training, you'll have the knowledge to take live-action, green-screen footage and composite it into a realistic 3D environment with a re-animated, matchmoved camera. Software required: After Effects CS6, Maya 2013, PFTrack 2011, Photoshop CS6 .
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Course Syllabus
Introduction and Project Overview- 0m 43s
—Introduction and Project Overview 0m 43sCompositing a Lunar Environment in After Effects and Maya- 3h 5m
—Keying in After Effects 12m 16s
—Matchmoving in PFTrack 2011 10m 34s
—Setting up the Maya Scene 8m 14s
—Animating the Footage 8m 15s
—Animating the Camera 11m 42s
—Creating Lunar Terrain 11m 0s
—Refining the Lunar Terrain 11m 10s
—Finishing the Lunar Terrain 12m 49s
—Tweaking Our Displacement Quality 8m 23s
—Setting up Render Settings and Passes 13m 35s
—Compositing the Render Passes 10m 44s
—Importing the Camera Data 9m 25s
—Adding Stars to the Scene 10m 54s
—Adding a Lens Flare and General Tweaks 13m 16s
—Adding Depth of Field 10m 24s
—Adding Grain 4m 43s
—Overview of the Second Shot 10m 8s
—Compositing of the Second Shot 7m 36s