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Exploring mental ray Materials in Maya

Course Summary

In this Maya tutorial we will walk through creating a variety of challenging material types. Software required: Maya 2012.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 16s

    —Introduction and Project Overview 1m 16s
    Exploring mental ray Materials in Maya
    - 2h 47m

    —Shading and Material Fundamentals 9m 57s
    —Working with Glass 13m 32s
    —Shading for Liquid Interfaces 12m 37s
    —Glass Materials and Translucency 5m 9s
    —Creating Shiny Metal 15m 20s
    —Iridescent Effects with Facing Ratios 13m 0s
    —Iridescent Effects with Ambient Occlusion 15m 25s
    —Iridescent Effects with Color Crawl 29m 55s
    —Subsurface Scattering for White Marble 29m 35s
    —Creating a Car Paint Material 15m 34s
    —Looking at the Lighting Setup 6m 59s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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