Understanding and Compositing Deep Images in NUKE
Pluralsight
Course Summary
Throughout these tutorials, we'll begin to understand how deep samples work in the new EXR 2. Software required: Nuke 7, Maya 2014, Arnold 1, Maxwell 3.
-
+
Course Description
Throughout these tutorials, we'll begin to understand how deep samples work in the new EXR 2.0 and how we can use it to our advantage when compositing CG renders. We'll analyze how deep images differ from our traditional single sample pixel RGBA renders. You will also learn how this will make your compositing of CG renders easier with better results. Software required: Nuke 7, Maya 2014, Arnold 1, Maxwell 3.
-
+
Course Syllabus
Introduction and Project Overview- 0m 58s
—Introduction and Project Overview 0m 58sUnderstanding and Compositing Deep Images in NUKE- 2h 5m
—Compositing a Over B 10m 23s
—Using the Zdepth Pass as an Aid 10m 16s
—Understanding Single Sample Pixels 8m 52s
—Bringing in Deep Images 10m 21s
—Looking at Main Deep Nodes 11m 57s
—Using Deep Color Correction Nodes 11m 3s
—Compositing Rgba Images with Deep Images 9m 58s
—Weighing Pros and Cons of Volumetrics 9m 10s
—Outputting Deep Images from Maya with Arnold 10m 35s
—Outputting Deep Images from Maya with Maxwell 9m 28s
—Creating Our Final 3D Scene 11m 15s
—Compositing Our Final Image 12m 26s