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Automotive Rendering in 3ds Max

Course Summary

In this tutorial, we will learn to create a photorealistic automotive render using 3ds Max. Software required: 3ds Max, Photoshop, MARI, V-Ray.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 48s

    —Introduction and Project Overview 0m 48s
    Automotive Rendering in 3ds Max
    - 7h 30m

    —Key Points for When Creating an Automotive Render 12m 19s
    —Creating Tileable Textures and Stencils for Painting 10m 0s
    —Continuing to Create Tileable Textures and Stencils 14m 20s
    —Preparing the Vehicle 11m 21s
    —Scene Layout 12m 13s
    —Painting the Wall Textures 20m 45s
    —Painting the Tire Texture 15m 21s
    —Painting Textures for the Fire Extinguisher Box and Sign 21m 52s
    —Setting up Our Scene for Shading and Rendering 22m 50s
    —Creating Shaders for the Front Wall 12m 49s
    —Creating Shaders for the Back Wall 6m 4s
    —Creating Shaders for the Ground Floor 10m 57s
    —Creating Shaders for the Fire Assets 15m 18s
    —Creating More Shaders for the Fire Assets 14m 28s
    —Creating Shaders for the Security Camera 17m 40s
    —Creating Shaders for the Electrical Components 15m 6s
    —Creating More Shaders for the Electrical Components 10m 32s
    —Creating Shaders for the Tires 12m 1s
    —Creating Shaders for the Brakes 13m 31s
    —Creating More Shaders for the Brakes 20m 50s
    —Finishing up the Chassis Materials 16m 47s
    —Creating the Car Paint Shader 14m 21s
    —Creating the Carbon Fiber Material 12m 26s
    —Creating Headlight Materials 21m 53s
    —Creating Shaders for the Front Details of the Vehicle 9m 46s
    —Creating Shaders for the Details on the Rear of the Car 18m 15s
    —Creating More Shaders for the Details on the Rear of the Car 12m 58s
    —Creating Supporting Lights and Adjust the Lighting 16m 13s
    —Finalizing Any Missing Details and Setup for Rendering 17m 11s
    —Working on Some Post-production in After Effects 19m 54s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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