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Beginning HTML 5 Game Development With Quintus

Course Summary

In this course, you'll learn how to create an HTML5 game using the JavaScript game engine Quintus.


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    Course Syllabus

    Introduction
    - 17m 55s

    —Introduction 0m 55s
    —Who This Course Is For 1m 45s
    —What This Course Covers 2m 27s
    —Game Development Basics 1m 8s
    —The Game Loop 2m 16s
    —Sprites 1m 22s
    —Collisions 1m 16s
    —Player Input 0m 52s
    —Why HTML5 1m 55s
    —How HTML5 1m 30s
    —Game Engines 1m 14s
    —Up Next 1m 9s
    Drawing On Canvas
    - 34m 39s

    —Introduction 0m 56s
    —What We Are Building 0m 59s
    —Breaking It Down 2m 5s
    —Creating The Project 2m 31s
    —Configuring The Project 2m 1s
    —Drawing A Border 3m 6s
    —Drawing An Image 5m 12s
    —Creating A Game Loop 4m 28s
    —Adding Movement 2m 40s
    —Moving A Sprite 1m 52s
    —Player Movement 3m 14s
    —Adding Boundaries 2m 43s
    —Why We Need A Game Engine 1m 47s
    —Up Next 0m 59s
    Getting Started With Quintus
    - 33m 22s
    Moving And Shooting
    - 44m 31s
    Making Enemies
    - 42m 10s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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