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Creating Concept Vehicles in Maya

Course Summary

Learn an artist-oriented workflow for concept development, polygon modeling, lighting, and rendering. Software required: Maya 2008 and up.


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    Course Syllabus

    Introduction and Project Overview
    - 2m 32s

    —Working out Rough Designs on Paper 2m 32s
    Creating Concept Vehicles in Maya
    - 6h 45m

    —Using 3D Thumbnails to Flesh out the Design 4m 47s
    —Blocking in the Main Body of the Car 10m 0s
    —Refining the Rough Shape of the Car 11m 37s
    —Finishing the Main Shape of the Car 10m 55s
    —Refining Crease Lines 11m 47s
    —Defining the Front Grill 10m 27s
    —Sharpening the Crease Lines 13m 45s
    —Cutting Body Panels Apart 4m 34s
    —Creating Grill Insets 11m 13s
    —Creating Wing Insets 12m 52s
    —Building the Scoops 5m 4s
    —Building the Front Wings 12m 0s
    —Finishing the Wings 9m 43s
    —Detailing the Canopy 8m 30s
    —Finishing the Canopy 10m 35s
    —Shaping the Engine 7m 50s
    —Detailing the Engine 9m 21s
    —Adding External Engine Details 10m 4s
    —Finishing Engine Details 13m 21s
    —Adding Scoop and Vent Interior Detail 7m 5s
    —Building Small Front Wings 7m 28s
    —Modeling the Headlight Area 14m 9s
    —Building the Headlight Details 10m 11s
    —Finishing the Headlight Details 15m 58s
    —Building the Taillight Area 6m 50s
    —Reusing Geometry to Finish the Taillights 6m 12s
    —Detailing the Wheels 11m 23s
    —Finishing the Grill Area 11m 24s
    —Building the Interior 12m 16s
    —Finishing the Back End 14m 52s
    —Adding Finishing Touches 18m 40s
    —Applying Car Paint Materials 14m 45s
    —Setting up an HDRI Dome 3m 57s
    —Adding a Chrome Material to the Bright Work 8m 34s
    —Continuing to Add Materials 13m 0s
    —Laying out UVs 10m 35s
    —Creating the Grill Texture in Photoshop 4m 56s
    —Building the Headlight Texture 8m 35s
    —Creating the Tire Tread Bump Map 9m 57s
    —Rendering with Final Gather 5m 54s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations Community

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