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Creating an Interior Walkthrough in Unreal Engine and 3ds Max

Course Summary

Throughout these lessons, we will follow the entire process of creating an interactive walkthrough of a small apartment in Unreal Engine 4, 3ds Max and Photoshop. Software required: 3ds Max 2014, Unreal Engine 4.7, Photoshop CC.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 2s

    —Introduction and Project Overview 1m 2s
    Creating an Interior Walkthrough in Unreal Engine and 3ds Max
    - 3h 59m

    —Setting up 3ds Max 2m 58s
    —Examining Our Model 10m 27s
    —Unwrapping Our Model 11m 18s
    —Exporting from 3ds Max 10m 6s
    —Creating Our Project in Unreal Engine 8m 2s
    —Inserting Our Geometry 9m 41s
    —Moving Geometry from 3ds Max into Unreal Engine 7m 32s
    —Generating Basic Materials 9m 30s
    —Creating Glass Material 10m 54s
    —Creating Wood Material 11m 36s
    —Creating Fabric Material 10m 46s
    —Finishing up Our Materials 10m 36s
    —Applying Materials to Our Scene 10m 39s
    —Creating Colliders 10m 22s
    —Preparing to Light Our Scene 6m 50s
    —Setting up the Exterior Lighting 8m 19s
    —Creating the Interior Lighting 10m 21s
    —Examining Ies Lights 5m 29s
    —Tidying up Our Scene 10m 23s
    —Using Lut's for Color Grading 8m 52s
    —Applying Post-processing Effects 8m 32s
    —Setting up a Lamp Class Blueprint 9m 39s
    —Controlling Our Lamp 10m 0s
    —Changing Furniture Color with Blueprint 9m 39s
    —Setting up a Short Intro Cutscene in Matinee 10m 37s
    —Recording and Exporting from Matinee 6m 24s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

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