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Creating an Optimized Architectural Visualization in 3ds Max and V-Ray

Course Summary

In this series of tutorials we will learn how to model a complex architectural scene and optimize it for quick editing and rendering. Software required: 3ds Max 2012, V Ray 2.0, AutoCAD 2013, Photoshop CS4, Greeble.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 13s

    —Introduction and Project Overview 1m 13s
    Creating an Optimized Architectural Visualization in 3ds Max and V-Ray
    - 5h 42m

    —Site Texturing 10m 0s
    —Creating the Site Reflection Texture 10m 59s
    —Importing Images into AutoCAD 6m 57s
    —Drafting Contours and Buildings in AutoCAD 8m 59s
    —Importing AutoCAD Files to 3ds Max 7m 7s
    —Terrain Creation 12m 1s
    —Terrain Mesh Division and Site Textures 8m 53s
    —Greeble City Creation 4m 48s
    —Extracting Textures for the Facade of the City 8m 8s
    —Texturing the City Model 6m 54s
    —Preparing Architectural AutoCAD Plans 7m 54s
    —Importing AutoCAD Plans into 3ds Max 7m 23s
    —Updating Linked Plans 4m 23s
    —Modeling Organic Outlines Using Splines 13m 9s
    —Extruding Splines 6m 55s
    —Modeling the Tower Facades 10m 57s
    —Modeling Slabs and Balustrades 10m 58s
    —Creating More Slabs, Balustrades, and Columns 8m 39s
    —Modeling Columns and Lift Cores 4m 10s
    —Organic Modeling of the Stadium Support 11m 27s
    —Modeling the Stadium Seating 10m 44s
    —Editing the Seating Model 7m 58s
    —Editing the Tower and Seating Connection 5m 51s
    —Organic Modeling of the Stadium Shell 10m 39s
    —Editing the Top Roof Slab 10m 28s
    —Modifying Floor Slabs and Adding Stadium Details 12m 12s
    —Editing Ground Terrain for Grass and Plants 10m 56s
    —Creating Proxy and Billboard Plants 8m 58s
    —Scattering Plants and Importing Proxies into the Model 10m 40s
    —Modeling Pavilions Using Nurms 9m 45s
    —Texturing the Glass Facade 10m 50s
    —Texturing the Building Interiors 11m 10s
    —Texturing the Balustrades 8m 17s
    —Summing up the Texturing 9m 10s
    —Render Settings for Draft Views 12m 57s
    —Getting the Final Image 11m 38s
    —Photoshop Workflow and Conclusion 9m 18s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations , Operating Systems and Digital Media & Games Community

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