Creating Fast Rigs with the Character Object in CINEMA 4D
Pluralsight
Course Summary
In this set of tutorials, you will learn how to automatically rig creatures with CINEMA 4D's new Character Object. Software required: CINEMA 4D R13.
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Course Description
In this set of tutorials, you will learn how to automatically rig creatures with CINEMA 4D's new Character Object. Through this set of tutorials you will learn how to use the Character Object to auto-rig creatures and how to adjust the control rig to match its exact proportions! We'll then explore some of the features built into the Character Object that allow us to auto-weight geometry, filter what gets displayed in the scene, and take a look at a system that generates automatic animation cycles. We'll also cover how to integrate custom systems of our own into the auto-rig, weight painting, and weight mirroring techniques, as well as how to collapse the rig in order to export it for use in an older version of CINEMA 4D. In the end, you will learn how the Character Object can be used to make your rigging workflow far more efficient. Software required: CINEMA 4D R13.
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Course Syllabus
Introduction and Project Overview- 1m 13s
—Introduction and Project Overview 1m 13sCreating Fast Rigs with the Character Object in CINEMA 4D- 2h 2m
—Looking at the Character Object 8m 32s
—Adjusting the Control Rig 15m 39s
—Creating Hand Components and Looking at the Scapula Component 11m 19s
—Auto-weighting Characters with the Character Object 5m 47s
—Resizing the Control Rig 2m 36s
—Animator-friendly Controllers 5m 55s
—Looking at the Character Object's Display Tab 5m 0s
—Instant Character UIs with the Character HUD and Visual Selector 12m 7s
—Password Protecting the Control Rig 2m 1s
—Creating a Custom Scapula Rig 11m 0s
—Building a System to Preserve Volume in the Buttocks 5m 31s
—Setting up the Objects That Will Drive the Buttocks' Bones 9m 27s
—Finalizing the Buttocks Rig 4m 28s
—Adding Our New Bones as Skin Objects and Weight Editing Techniques 16m 1s
—A Final Look at the Character Object 6m 46s