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Creating Fast Rigs with the Character Object in CINEMA 4D

Course Summary

In this set of tutorials, you will learn how to automatically rig creatures with CINEMA 4D's new Character Object. Software required: CINEMA 4D R13.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 13s

    —Introduction and Project Overview 1m 13s
    Creating Fast Rigs with the Character Object in CINEMA 4D
    - 2h 2m

    —Looking at the Character Object 8m 32s
    —Adjusting the Control Rig 15m 39s
    —Creating Hand Components and Looking at the Scapula Component 11m 19s
    —Auto-weighting Characters with the Character Object 5m 47s
    —Resizing the Control Rig 2m 36s
    —Animator-friendly Controllers 5m 55s
    —Looking at the Character Object's Display Tab 5m 0s
    —Instant Character UIs with the Character HUD and Visual Selector 12m 7s
    —Password Protecting the Control Rig 2m 1s
    —Creating a Custom Scapula Rig 11m 0s
    —Building a System to Preserve Volume in the Buttocks 5m 31s
    —Setting up the Objects That Will Drive the Buttocks' Bones 9m 27s
    —Finalizing the Buttocks Rig 4m 28s
    —Adding Our New Bones as Skin Objects and Weight Editing Techniques 16m 1s
    —A Final Look at the Character Object 6m 46s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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