—What You Will Learn in This Course
3m 36s
—Explanation of the Exercise Files
1m 57s
—Creating a Keyable Green Screen
4m 15s
—Explanation of Filming the Subject
3m 35s
—Explanation of Filming the Background
2m 36s
—Examining Use of Diffused Lighting
2m 46s
—Using Proper Camera Equipment
1m 50s
Preparing Your Project File
- 12m 0s
—Importing and Interpreting Footage
3m 6s
—Setting Your Footage Inside a Comp
4m 17s
—Creating Your First Precomp
2m 48s
—Cleaning up the Project Panel
1m 47s
Tracking and Masking the Skateboard
- 44m 28s
—Creating a Null Object for Tracking Data
2m 8s
—Tracking the Wheels
5m 55s
—Creating a Solid Layer
3m 13s
—Masking the Skateboard
5m 45s
—Creating the Skateboard Track Matte
1m 42s
—Feathering and Expanding the Mask
2m 58s
—Correcting the Mask
7m 12s
—Parenting Your Mask to the Tracking Data
2m 35s
—Animating the Mask
7m 7s
—Polishing the Mask Animation
2m 55s
—Adding in the Background Footage
2m 53s
Keying, Stabilizing, and Animating Footage
- 33m 35s
—Using KeyLite
8m 33s
—Applying Warp Stabilizer to the Background
3m 35s
—Adjusting Warp Stabilizer Settings
4m 52s
—Other Methods for Fixing the Tiling Issue
2m 59s
—Creating Movement for the Subject
6m 52s
—Adding Rotation to the Subject
6m 42s
Building the Rear Wheels
- 23m 32s
—Creating the Rear Wheels Precomp
4m 0s
—Masking out the Rear Wheels
4m 19s
—Scaling and Positioning the Rear Wheels
4m 1s
—Correcting the Parallax Effect
5m 33s
—Making Further Corrections with Easy Ease
5m 37s
Adding the Exhaust Footage
- 43m 13s
—Creating a Precomp for Exhaust Tracking
3m 34s
—Creating Null Object for Exhaust Tracking Data
1m 33s
—Tracking the Exhaust Port
3m 12s
—Correct the Exhaust Port Track
5m 56s
—Copying Tracking Data to your Precomp
2m 21s
—Applying Exhaust Footage to Composition
3m 41s
—Correcting the Tracking Movement
3m 22s
—Color Correcting the Exhaust Footage
3m 1s
—More Corrections to Exhaust Footage
3m 4s
—Looping the Exhaust Footage
4m 59s
—Copying Exhaust Footage for Second Port
4m 36s
—Creating a Precomp for Organization
3m 48s
Building the Bottom of the Skateboard
- 47m 18s
—Preparing the Wood Texture
5m 10s
—Darkening the Wood Texture
5m 35s
—Applying Fast Blur and Bezier Warp
4m 26s
—Shaping the Texture
9m 28s
—Animating the Texture's Scale and Position
3m 38s
—Hiding the Texture
3m 6s
—Correcting Texture Movements
9m 2s
—Animating the Texture's Color
6m 50s
Replacing the Exhaust Port and Foot
- 28m 42s
—Building the Foot
4m 55s
—Creating Tracking Data for the Foot
3m 47s
—Correcting Movement for Foot
8m 3s
—Creating the Exhaust Port
3m 39s
—Correcting Movement for Exhaust Port
5m 2s
—Polishing the Board, Foot, and Exhaust Port
3m 13s
Applying Color Correction
- 26m 41s
—Color-correcting the Background
7m 19s
—Color-correcting the Skin
3m 3s
—Tracking the Face for Correction
5m 27s
—Sharpening and Brightening the Face
7m 1s
—Coloring the Back Wheels
3m 49s
Creating the Subject's Shadow
- 19m 7s
—Duplicating the Subject Layer
2m 0s
—Precomposing the Shadow
2m 9s
—Altering the Layer's Appearance
7m 15s
—Positioning the Shadow
7m 41s
Adding a Shaky Cam Effect
- 18m 35s
—Preparing Shaky Cam Footage
2m 54s
—Tracking the Shaky Cam Footage
3m 25s
—Applying the Tracking Data to Your Assets
4m 10s
—Correcting for Any Gaps
8m 4s
—Polishing and Final Touches
2m 32s
—Final Thoughts
2m 26s