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Architectural Detailing in ZBrush

Course Summary

In this ZBrush tutorial, we will learn teachniques for interior/exterior architectural detailing in ZBrush Building and detailing environments can be a time consuming process.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 58s

    —Introduction and Project Overview 0m 58s
    Architectural Detailing in ZBrush
    - 1h 26m

    —Creating a Seamless Brick Texture 5m 23s
    —Applying Seamless Alphas Using Stencils 8m 28s
    —Adding the Brick Deformation and Noise 5m 32s
    —Building the Window Arch from Primitive Geometry 7m 18s
    —Sculpting and Painting the Window Arch 15m 42s
    —Building the Columns with Projection Master 4m 22s
    —Assembling the Door 10m 28s
    —Adding Texture to the Ceiling Tiles with Noise 6m 31s
    —Adding a Knockdown Texture and Chair Rail to the Wall 6m 58s
    —Adding Tile to the Floor 5m 18s
    —Appending Elements and Adding Detail to the Cornice 10m 19s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

ZBrush

 

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