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Unity3D Web Fundamentals with C#

Course Summary

This course is an introduction to Unity3d from a developers point of view. It covers the fundamental developer concepts for developing scalable Unity3d games or applications.


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    Course Syllabus

    Scripting Fundamentals with C#
    - 40m 48s

    —Introduction 2m 24s
    —Unity Background 3m 11s
    —Project Organization 9m 55s
    —MonoBehaviour Introduction 2m 39s
    —MonoBehaviour Variables 4m 2s
    —MonoBehaviour Lifecycle 3m 4s
    —MonoBehaviour Functions 13m 22s
    —Summary 2m 11s
    Coroutine Fundamentals
    - 36m 2s

    —Introduction 1m 3s
    —Coroutines Explained 4m 56s
    —Coroutine Demos 9m 10s
    —Coroutine Uses 4m 59s
    —WWW Coroutines 2m 7s
    —Reading and Writing with WWW 10m 5s
    —Game Loop Impact of Coroutines 2m 29s
    —Summary 1m 13s
    Introduction to the Unity Web Player
    - 21m 32s
    Scripting the Unity Webplayer
    - 50m 45s
    Shared Object Technique for Web Services with C#
    - 28m 29s
    Complete Unity3D Example
    - 37m 1s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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