Creating Digital Humans 1: Volume and Muscle
Pluralsight
Course Summary
Learn organic modeling techniques and a production workflow to creating clean topology and establishing anatomical volume and muscle to create a realistic human from reference. Software required: Maya 8.5 or higher.
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Course Description
Contains over 5 hours of project-based training for artists learning the technical and artistic processes of creating digital doubles. Popular highlights include: Polygon Modeling; Subdivisional Modeling; Anatomical Structure; Anatomy Concepts; Primitive Modeling; Blocking-in Form; Establishing Volume; Organizing Topology; Creating Edge Flow; Adding Muscle Definition; Evaluating Proportions; Modeling to Reference; Re-routing Edge Loops; Strategic Use of Edge Loops; Connecting Geometry. Software required: Maya 8.5 or higher.
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Course Syllabus
Introduction and Project Overview- 1m 49s
—Introduction and Project Overview 1m 49sCreating Digital Humans 1: Volume and Muscle- 5h 47m
—Setting up Reference Images 6m 7s
—Blocking out the Torso and Neck 10m 52s
—Blocking out the Head 7m 0s
—Adding Topology for the Eye Socket 8m 18s
—Adding Topology for the Nose 9m 9s
—Attaching the Head and Neck 10m 59s
—Smoothing out the Neck 7m 27s
—Blocking out the Pelvis 6m 49s
—Blocking out the Leg 5m 53s
—Attaching the Leg and Shaping the Behind 10m 7s
—Creating Shoulder Geometry 5m 22s
—Blocking out the Arm 6m 56s
—Connecting the Arm to the Shoulder 4m 42s
—Blocking out the Hand 11m 43s
—Blocking out a Finger 9m 51s
—Combining the Fingers and the Hand 12m 55s
—Finishing the Hand and Attaching It to the Arm 8m 32s
—Blocking out the Base of the Foot 8m 35s
—Blocking out the Toes 10m 47s
—Finishing the Foot and Attaching It to the Ankle 8m 22s
—Blocking out the Breast and Modifying Edge Flow 10m 8s
—Refining Eye Topology 8m 23s
—Refining Nose Topology 6m 50s
—Building Mouth Topology 12m 9s
—Building the Ear - Creating and Shaping Curves 7m 32s
—Building the Ear - Blocking in Geometry 10m 18s
—Building the Ear - Shaping and Combining the Pieces 9m 19s
—Building the Ear - Filling in the Geometry 10m 50s
—Building the Ear - Finishing up the Ear 8m 40s
—Attaching the Ear to the Head 14m 53s
—Adding the Trapezius and Latissimus Dorsi 11m 4s
—Refining the Clavicle and Shoulder 6m 20s
—Adding the Quadriceps and Knee 6m 4s
—Adding the Calf Muscles 7m 19s
—Adding Topology for the Abdominal Area 4m 36s
—Building out the Inner Mouth Structure and Throat 3m 14s
—Adding a Rough Hair Shape 7m 45s
—Taking a Step Back - Diagnosing Problems and Making Changes 13m 29s
—Making Final Changes to the Mesh 13m 49s
—Conclusion 1m 22s
—Bonus Lesson: Checking Proportions 2m 34s