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Creating Cartoon Vehicles in Maya

Course Summary

Learn a production workflow to creating stylized cartoon vehicles, look development, and a multitude of time-saving techniques for modeling, UV layout, texturing, lighting, and art direction. Software required: Maya 8 and up (2008 required for project files).


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    Course Syllabus

    Introduction and Project Overview
    - 2m 2s

    —Introduction and Project Overview 2m 2s
    Creating Cartoon Vehicles in Maya
    - 6h 30m

    —Reference Artwork / Blocking in the Body 8m 52s
    —Adding the Fenders and Running Boards 7m 9s
    —Shaping the Beltline 9m 54s
    —Shaping the Front End 7m 16s
    —Shaping the Back End 6m 37s
    —Creating the Wheel Wells 12m 54s
    —Detaching the Hood 10m 6s
    —Detailing the Hood 11m 51s
    —Cutting out the Door 8m 4s
    —Finishing the Door / Cutting out the Window 10m 53s
    —Adding Door Accessories 12m 4s
    —Adding the Windshield 6m 58s
    —Filling out the Interior and Exterior Trim 11m 39s
    —Cutting out the Back Doors 10m 3s
    —Finishing the Back Door 8m 27s
    —Detailing the Back Doors - Adding Hinges and Bars 15m 40s
    —Adding a Lock to the Back Door 9m 58s
    —Creating Holes for the Headlights and Grill 2m 9s
    —Building the Grill Pieces and Bumpers 13m 7s
    —Building the Wheels 11m 2s
    —Building the Headlight 11m 52s
    —Creating the Small Lights 8m 34s
    —Building the Siren 8m 30s
    —Modeling the Antenna 9m 37s
    —Creating the Spinning Police Light 10m 3s
    —Adding an Inner Security Wall 8m 16s
    —Modeling the Seat 8m 25s
    —Adding a Dashboard and Steering Wheel 14m 51s
    —Building a Holding Cell and Adding the License Plate 8m 24s
    —Checking Character Fit and Smoothing Explanation 6m 47s
    —Preparing the Body for Texture - UV Layout 6m 24s
    —Creating a Texture for the Main Body 5m 32s
    —Setting up the Lighting 13m 45s
    —Creating a Car Paint Shader and Adding Our Texture 5m 33s
    —Applying Texture to the Door with a Projection 8m 59s
    —Adding Metal Shaders 8m 36s
    —Creating a Headlight Texture 7m 34s
    —Setting up Shaders for Headlights 15m 26s
    —Creating the License Plate Texture 15m 41s
    —Adding Finishing Touches - Running Board Mats and Exhaust Pipe 11m 35s
    —Conclusion 1m 26s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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