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Professional Asset Workflows with Quixel Suite

Course Summary

Choosing the shortest and most effective pipeline for art production is extremely important to save time, effort, and cost of production. This course will teach you a very simple, but very powerful pipeline for production of high quality assets. Software required: Quixel Suite, 3ds Max.


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    Course Syllabus

    Course Overview
    - 1m 32s

    —Course Overview 1m 32s
    Modeling Major Forms and Shapes
    - 40m 9s

    —What We Will Be Covering 2m 5s
    —Difference Between Conventional and Quixel Pipeline 5m 33s
    —Setting up the Scene 4m 14s
    —Modeling the Stock Part 7m 33s
    —Modeling Top Part of Stock 6m 8s
    —Modeling Barrel and Metallic Grip 7m 35s
    —Creating the 2nd Metallic Grip 6m 58s
    Modeling Minor Forms and Shapes
    - 1h 32m
    Unwrapping and Creating Normal Details
    - 47m 50s
    Creating More Normal Details in NDO
    - 52m 39s
    Creating Textures and Materials in DDO
    - 48m 43s
    Creating Final Renders in Marmoset Toolbag
    - 18m 18s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

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