Building an AR Experience in Unity and Vuforia
Pluralsight
Course Summary
Augmented reality (AR) is forecast to be a multibillion-dollar industry within a few years. This course will teach you everything you need to create your own AR apps, which can be launched on any Android device. Software required: Unity, Vuforia, and 3DS Max.
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Course Description
Have you ever had a client ask about augmented reality (AR)? Are you interested in AR, which is forecast to be a multibillion-dollar industry within a few years? In this course, Building an AR Experience with Unity and Vuforia, you'll learn how to create three unique AR projects, each enabling you to gain the necessary knowledge and confidence to produce AR apps independently. First, you'll learn the basics of the Vuforia AR software, and how to create an Android app featuring an animated haunted house and a pesky ghost. Next, you'll learn how to create an Android app that creates skeletons that will dance around a real 3D object. If your character walks behind this object, you'll learn how to occlude the parts of the augmented character that cross behind real objects. You'll also write a very simple C# script to lock shadows onto the skeletons to anchor them visually into the scene. Finally, you'll create a large-scale AR scene of a 12-foot monster made of particles. When you're finished with this course, you'll not only feel confident about creating augmented reality apps, but will also be prepared for the coming AR industry and business opportunities. Software required: Unity, Vuforia, and 3DS Max.
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Course Syllabus
Course Overview- 1m 24s
—Course Overview 1m 24sIntroduction and Project Overview- 6m 42s
—Tools You'll Need 3m 3s
—Software and SDKs 3m 38s2D Augmented Reality Tracking- 17m 30s3D Object Tracking- 17m 48sLarge Scale 3D AR Scene- 18m 56s